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authorDaniel Jones <admin@danieljon.es>2020-08-17 19:51:43 +0930
committerDaniel Jones <admin@danieljon.es>2020-08-17 19:51:51 +0930
commit78af003371b6b651e1d9b005702e3d22cee951c7 (patch)
tree53c9b61139c4de10184a00397af20ddcce817b69 /roms/games/Hidden [David Winter, 1996].txt
parent7d60741c1393ebc0c572891cfeb19a25c4579ed6 (diff)
downloadchip8-78af003371b6b651e1d9b005702e3d22cee951c7.tar.gz
chip8-78af003371b6b651e1d9b005702e3d22cee951c7.zip
implement pixel XORing and wrapping
sprites are properly XOR'd to the display, setting the 0xF register as appropriate. sprites also wrap on the bottom and irght side of the screen. because you can't access negative video memory, wrpaping top to bottom and left to right isn't implemented
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